After a short rest from participating in the #sculptober event I found some time to sculpt Flygon. I actually wanted to make Flygon fan art for a long time because he is such a cool Pokémon. For this piece I experimented with rigging for posing my sculpt in a more interesting way. I tried the Blender Rigify add-on and by using it I learned a lot more from the rigging process in general. I tried rigging once before when I started using Blender, but it didn't really work out for me back then. I sure am glad I picked it up now and I will certainly keep rigging to pose my characters in the future.